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[Sticky] Welcome to the Hunter class!  

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Dontoro
(@dontoro)
Member Admin

Why should you play a hunter? If playing a versatile class with lots of crowd control, burst damage, and a high skill cap appeals to you, you may want to try a hunter.

Do you get tired of spamming Frostbolt endlessly on a mage? Is coughing up hundreds of gold or lots of time for mana potions on a priest annoying? Does not staying in melee to DPS on a boss like Shazzrah annoy you on a rogue? Play a hunter!

The simplest reason to enjoy hunter is that they're engaging. Despite what you may have heard about 'huntards,' we have an awful lot to think about. Deadzone, ammo, unique rotation, pet micro and other management, delicate but potent CC... yes, it's simple to learn to play a hunter, but it's a class that's difficult to master.

Hunters have a unique relationship with their auto attacks since, to optimize damage, they time their skill shots between Auto Shots, ensuring that you always have something interesting to do during a boss fight.

Farming gold is made easier. Whether you want to farm an instance like DM Trib or Mara solo, or roam the open world for herbs or ore, a hunter's skills, and their pet, will make it easy to stake your claim.

Since hunters have a complete threat drop on a 30 second cooldown, we can do DPS pretty much whenever we want. No sitting out of fights, no decursing everyone else... sure, we get asked to kite here or there, and a couple of fights require us to use Tranquilizing Shot, but kiting is exciting! At least during a boss fight. And there aren't too many Tranq Shot fights, and they're a lot easier to be aware of than watching for a fast Wing Buffet to kick or pummel. Tranq Shot can't even be launched until a Frenzy effect is up - no possible chance for error unless you delay!

If getting invested isn't your thing, leveling is made easier on a hunter with our pet and strong physical attacks launched from range. Literally AFK and Auto Shot if you don't care for speed.

There is a huge variety of unique pets with special abilities to suit your needs. PvP pets with 1.0 attack speed, scorpids with a stacking poison, wind serpents with a ranged attack, wolves that can buff your attack damage... the list goes on.

We have a lot of potential in PvP with zone control abilities like Frost Trap and burst combos. Sniper and support.

Hunters are also able to provide excellent support in general. If you need to peel for a friend, scatter and trap their assailant. We can CC two targets at once with Wyvern Sting and Freezing Trap. We can pull very effectively for our tanks in a dungeon where pulling is made tricky, and we have the longest range in the game, at 41 yards with Hawk Eye.

Regardless about how you may feel about what I've said so far, if it seems daunting or exciting, I encourage you to give hunters a try with an open mind anyway. It's easier to gauge your feelings in practice over theory.

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Posted : 18/05/2020 4:49 pm
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